This is a list of color codes SMG4 used (and uses) in his videos. Start a file, go to the castle, turn on this code and when you return to outside the castle the butterflies will be giant and will attack you! The Legend of Zelda Ocarina of Time Codes, Introduction to assembly language programming, Super Mario 64 Colourful Character Scrolling Message Code Generator, Alternative SM64 Colourful Character Scrolling Message Code Generator, Super Mario 64 Mario Colour Code Generator. To change Yoshi to yellow, as well as giving him green shoes. Download at bottom of page: SM64MarioColourCodeGenerator1v0.zip. (Tested on an NTSC N64 with a Gameshark ver. May not work as well on a real N64. Press the L button to control the water height levels causing the water level rise or drain! Note that this code also gives you control over the timer when racing including the slides. Turn this code on before the title screen appears. A web app can be accessed at https . 1:43. The first new feature is Precision Mode (enabled by going to Settings -> Enable Precision Mode), which allows you to adjust your camera angle before locking the camera completely, and then allowing you to re-adjust the angle again if you need to! In Wet-dry world, use D-pad up for very high water level, D-pad right for quite high, D-pad down for very low and D-pad left for high. Open the Super Mario 64 .z64 file using Project64. This code lets you control the work elevator in Hazy maze cave using the second controller D-pad (the buttons on the elevator will still work). Turn this code on before the title screen appears. 2 7 Related Topics OpenEmu Free Software 7 comments Best Add a Comment This code makes King Whomp double his normal size and the other Whomps the size King Whomp would normally be. The camera will not move properly. 1.0.0 (09/03/2018) Initial version, only generates codes for NTSC-U version. Programmed by me using Visual C++. You can download the font for free here. Press D-pad up to start the timer, D-pad down to stop it or shoulder left button to reset the timer to zero. Using the second controller, press D-pad right for a yellow coin, D-pad left for a Bob-omb (can be spawned in most levels) and D-pad down for a red flame. At last, Mario 64 Movie Maker 2.0 is out of beta! Although the butterflies will be big in other courses they won't attack like they do outside the castle by using this code. With the NTSC version a 'glitched up' HUD icon will show for each key collected. Values to use for xxxx are 3F80 fo large Peach, 4000 for an even bigger princess and for a tiny Peach use 3E00. Turn this code on before the title screen appears. Note that while swimming underwater, Mario will still lose coins but they will be collected by Mario as long as you keep moving. Gameshark code: Super Koopa Shell. Whenever you do a long jump it will seem like Mario has been blasted out of a cannon. SM64 Mario Colour Code Generator Program V1.0. Turn this code on before the title screen appears to enable this modified spawn debug mode which is controlled by a second player. This code colours the yellow coins red, green, blue and yellow. This commit was created on GitHub.com and signed with GitHubs. Add the cheat code, describe the cheat, etc. Turn this code on before the title screen appears. Thanks to YouTube user pricesspaigeI99I for the following code: Turn this code on before the tittle screen appears. Do not go to any other courses that have signposts even if you turn the code off. I've done my best to squash all the bugs with the program, and added several new features that I hope you find useful! Shoulder L and up/down go to +0x00100000/-0x00100000 address. This update adds the ability to swap Mario's crouch animation with any other animation he can perform, although some of them look strange. all corners should have the same amount of transparency. Programmed by me using Visual C++. 810F0890 xxxx. These are not usually tested by us (because there are so many), so please use them at your own risk. A color code, abbreviated as " CC ", is a GameShark cheat code that modifies Mario 's color palette in Super Mario 64. Cookie Notice For the next update, I am hoping to fix any and all bugs in the program for the first Release build of Mario 64 Movie Maker 2.0! Create Text Graphics in the Style of Super Mario Logo Typeface Mario 64 is a font based on the Super Mario 64 logo which appeared on the Nintendo 64 in 1996. Please contact me if you have issues with this new version of the program, which may be caused by some of the new optimizations. . Fire Mario walks on lava and has different colors. When outside the castle, turn the code on when the signpost to the left that is close to the waterfall appears. Right click to reset that colour (will display white border). For those of you who have edited Mario to look like Luigi but cannot change his size this code will make Mario taller and slimmer. Any user is obliged to do so. Please note that although King Whomp will be tiny his shadow will be the normal size. Programmed by me using Visual C++. Most color codes are roughly 300-350 digits long, excluding those created with CometSPARK. The Japanese versions have all the colourful characters so the debug looks as it should. Use this with any of the codes that make Peach appear outside the castle for her dress to appear more of an orange colour. History Also, in order to use the C-buttons to adjust the camera in certain areas, you will have to press Ctrl-F or click Settings -> Force camera to be movable with C-buttons. This is a better version of what you can already do by changing the camera option from the pause menu and holding R during game play; for one thing, there's no need to hold R! Download free mario 64 font, view its character map and generate text-based images or logos with mario 64 font online. One of my most popular SM64 codes is the scrolling message code so I created this program to allow anyone to easily make their own scrolling message using the colourful characters. SM64 N64 Graphic Change Codes. Go to a level and turn on this code, if you then touch another object Mario will explode! Convert Super Mario 64 GameShark codes to SM64 PC port patches. A color code, abbreviated as "CC",is a GameShark cheat code that modifies Mario's color palette in Super Mario 64. However, Mario can still be harmed from being flattened such as by a Whomp. Here are some values to use; 202B "Yahoo! https://llennpie.github.io/SaturnColorEditor/. Go to Wet-dry world, press the shoulder L button and then the water bubbles should appear as Yoshi eggs in all levels. Make Mario ground pound and the screen will rumble as if a Thwomp had hit the ground. Use D-pad up for the SMB music, D-pad right for the water music, D-pad down for the end music and D-pad left for Piranha plant music. 2017 Use the colour picker's to set Mario's colours. Press L For Hot Mario To Burn (one Above), (Marbled red & blue hat shirt and overalls) Real N64 ONLY, (Silver & Gold Marbled, sparkles, metal, no hat)Real N64 ONLY(2 parts), A1254A30 0000 Capless Mario bit, does not cause extra damage, just makes hat, Pt2 (Must be separate code or shoes and body will be mixed.). MarioMaster12. In November 2020, an extended color code format known as CometSPARK released alongside an avatar model and M64MM addon. About. To adjust Mario's size more to your liking then change the 4000 and 4020 which are hex values. Web Media Network Limited, 1999 - 2023 This site is not affiliated in any way with Microsoft, Sony, Sega, Nintendo or any video game publishers.Privacy Policy | Terms of Service. Mario will move at normal speed but all other objects will move and react much slower than normal. Are you sure you want to create this branch? A few bits of debug information are displayed always at the right of the screen. This code gives Mario a more bare look including removing his cap as to complete the look. The Legend of Zelda Ocarina of Time Codes, Introduction to assembly language programming, Mario loses a coin for every segment of health he loses (JS), Original Japanese Colourful Scrolling Message code (JS), All objects except for Mario move slow (JS), Press L for all objects except for Mario move slow (JS), Change Goomba head to Peach's head using Press L to copy memory code (JS), Press D-pad to start or stop screen shake (JS), Replace water bubbles with Yoshi egg using Press L to copy memory code (JS), Window mode with health reflecting border colour (JS), Screen shakes when Mario ground pounds (JS), Screen shakes whenever Mario moves v1.1 (JS), Attack of the Peach Snifit outside the castle (JS), Attack of the Big Goomba Castles outside the castle (JS), Attack of the Yoshi Snifit outside the castle (JS), Attack of the Giant butterflies outside the castle (JS), Attack of the Giant Princess outside the Castle (JS), Attack of the Peach Shy-Guy outside castle (JS), Attack of Giant Yoshi Shy-guy ouside the castle (JS), Attack 2 of Giant Yoshi outside the castle (JS), Swap blue coins for working keys in Big Boo's Haunt (JS), Camera defaults to behind Mario view (JS), Put the camera on any object [ver1.3] (JS), Bigger and longer lasting explosions (JS), Mario loses health slower in toxic gas in Hazy Maze Cave (JS), Kill Mario instantly in toxic gas in Hazy Maze Cave (JS), Recover health at slow speed in toxic gas in Hazy Maze Cave (JS), Recover health at quick speed in toxic gas in Hazy Maze Cave (JS), Mario Jumps Instead of Getting Burnt (JS), Super high spin attack if backflip or triple jump (JS), 2D Bowser (Bowser in the Dark World) (JS), Change Mario to 1 of 5 different sizes (JS), Mario is Waluigi's size in any level (JS), Play as Luigi sized Mario in any level (JS), Play as Wario size Mario in any level (JS), Change the size of Bowser in Bowser in the Sky (final Bowser) boss fight level (JS), Time how long it takes to get a star V1.1 (JS), Time how long it takes to get a star (JS), Water level in Wet-dry world constantly rises (JS), Water level in Wet-dry world constantly drains, D-pad Wet-dry world water level control (JS), Remove water in levels that have water (JS), Very high water in Wet-dry World any star (JS). Mario will also perform a spin attack if he falls off a platform or other surface. The camera will start off behind Mario just as if you had pressed the 'R' button. Also, Mario cannot be harmed by anyone else and has the sparkles like from a Koopa shell. Unlimited Flying and Metal at same time. In 2009, yoshielectron created the first machinima tool - the color code generator - which allowed users to create simple color codes. Please use the links on the right for the various codes. Thanks to Vegard Nossum for the following codes: Turn this code on before the title screen appears. This code changes the colour of the dust from Mario and other objects to red. Note that outside the castle you can get rid of the water except for the waterfall. Don't like Mario's voice-do something about it! Japanese original (JAP ORG) and Japanese Shindou Edition (JAP SE) codes tested on an emulator only. Please Read first: Codes created by me are marked with (JS), other codes are by my friends. After doing some comparisons with the rom in a Hex Editor, I figured out how Mario's Model uses Vertex Coloring and was able to get Custom Models to use it and in turn, use Color Codes!After looking around on Google for basic info on Gameshark Codes for N64 games, I figured out how Color Codes were made for Mario which lead to figuring out how to make Color Codes for ANY Character in the game including Custom Models which allowed me to make Brand New Color Codes for Wario \u0026 Waluigi where you can change the color of their Noses, Mustaches \u0026 the Inside of their Caps!This tutorial should hopefully guide you on how to do the same things, which should open up a lot more creativity for the SM64 Community!I've redone the part about getting Custom Models to use Mario's Color Codes, hopefully it's less confusing this time. Codes may behave slightly different on an emulator than on a real N64. Turn this code on before the title screen appears. Send PM My Profile The Dark Mario Bros Youtube Forum Portugus/Brasileiro Learning more about Touhou. About Typeface Mario 64 Font. With this code Mario will be flat in one direction like in the old days or a bit like Paper Mario. Download at bottom of page: SM64CodeGeneratorSuite0V1.zip Programmed by me using. . In 2020, a visual color code editor was added to Saturn and Saturn: Moon Edition, allowing color codes to be created and modified in real-time. For more information, please see our You will need Windows XP, Windows Vista or Windows 7, and the .NET framework version 3.5 or higher installed (download only from Microsoft's website). reload. Anyway, if you have any issues or feedback with these new features or anything else, PLEASE let me know at CaptainSwag101@gmail.com. Super Mario Bros. This code allows you to change the size of the monkey in Tall, tall mountain; activate it when you are in the level. Also, the program now remains open after Project64 is closed, and is much more stable overall. Turn this code on before the title screen appears. In 2022, a major update was announced for Saturn, teasing full support for both CometSPARK color codes and cometSpectrum's online database. Also, you can now generate codes for all versions of SM64; USA, UK and both Japanese versions. With this code you can force the game to always play the same level music, which is the water music. Use D-pad down to change mario's colour to Luigi, D-pad up for Waluigi, D-pad left for Wario and L for the normal Mario colour. Press D-pad up to start screen shake like when a Thwomp hits the ground and D-pad down to stop the screen shake. Melany8772. Super Cheats is an unofficial resource with submissions provided by members of the public. The '89' can be swapped with higher values (in hex) for even greater explosions; the normal value is '09'. The files are to be used for free but remain unmodified, all copyright remains to me. Does the same as version 1 except that the default size is 3E80 and affects the graphics structure. For example, in the first two code lines the bottom left corner is coloured red because the values are FF0000FF (RGBA). This code flashes the yellow coins different colours. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. The address is used to determine which "limb" to color, while the right column is the color value in hexadecimal format (e.g. 0:53. AI Character Generator. In 2019, an update allowed color codes to be stored in the program rather than Project64's cheat section. Peach has grown to a huge size and whenever you get near her you'll be harmed! It will have a Super Mario 64 theme to it but as the game will have a built in editor, you will be able to put together your own version of the game. I started making codes for SM64 in about 2003 using an Xplorer64 cheat code cartridge and later on, the Equalizer, and Nemu64. Then click on the Memory Size drop-down arrow and select 8MB and click Ok). To use the example values, turn on the code and go to Bob-omb Battlefield, select the first star (it will have a different effect in other courses/stars) and press the shoulder L button to change the Bob-omb buddy's graphics to that of King Bob-omb. The program has been completely rewritten from scratch, now using the C# language instead of VB.NET. The first two code lines colour the yellow coin's bottom left corner, the next two code lines colour the bottom right corner, then the next two code lines colour the top right corner and lastly the last two code lines colour the top left corner. It is best that this code is turned on after the file select screen. Compiling First, install Node.js (16 or newer). Download at bottom of page: SM64Activator1V0.zip. Turn code on before title screen appears. Mario's health will continually drain until he dies, so be sure to collect lots of coins. 8124C7DA xxxx (Version 1-must be activated before the title screen). A432C55B BBBB. This code gives the Chain-chomp in Bob-omb battlefield a purple texture. Please go to the Graphic Change Codes page. Web app. Note that in some courses, such as Whomp's fortress, the level will looked messed up since objects are used for the surfaces. This code compliments the 'Change Mario to 1 of 5 different sizes' code. Or click here to search for specific content. When you are outside the castle where you start activate this code for the nearest signpost to be transformed into Toad acting like a Shy guy. Please note: if you can not get any 2-player codes working with a controller when using an emulator, try using the keyboard for the second player. By using this site, you agree to its use of cookies. A tag already exists with the provided branch name. This is a web-based Super Mario 64 color code editor for Saturn, sm64js, and emulators (via GameShark codes) This uses a Next.js project bootstrapped with create-next-app. The NTSC version has more missing colourful characters so the debug will be harder to read. . GPG key ID: 4AEE18F83AFDEB23 Learn about vigilant mode. Last seen: 5 years, 10 months and 8 days ago. By using this site, you agree to its use of cookies. Whenever Mario loses health he will lose a coin (which is spawned) for every segment of health that is taken away, unless he doesn't have enough coins. This code makes Mario yellow and removes the buttons on his outfit. If Mario jumps, he will be burnt by fire (but other jumps won't hurt Mario)! Here are some values to use: Castle grounds 54=overhead at start; 60=Mario; 5B=drain under water; 5F on the way to the castle. Information about your use of this site is shared with Google. Turn this code on before the title screen appears. On this page you will find information about some of the programs I have created and download links so you can try them for yourself (all download links are at the bottom of the page; click the arrow to start the download). If Mario runs too fast, or he does other things too quickly, he will explode like a Bob-omb! Codes. While outside the castle, press the shoulder L button which will copy Peach and other graphics to the expansion pack. (Yes, the NTSC version needs one less code!). ", 202F "Yipee! And as a bonus a festive castle & level texture swap code. For Mario to be much more like Waluigi in size, use this code which you should turn on before the title screen. You can turn this code off after it has been on briefly and the changes will remain. Using this code you can change the size of Mario's shadow. Both the capital and lowercase letters are different, which adds more diversity. Turn this code on before the title screen appears. Added Japanese Debug 2 display codes (Debug codes). UK, USA and JAPANESE codes for the Mario N64 classic. SMG4 Color Code [Super Mario 64] [Config Scripts] Ads keep us online. Note that normally small or normally big Goombas (such as in Tiny-huge Island) will still behave as if they were their usual size. Change the size of Mario and other objects. All copyright remains to me, James Stuart. D-pad left/right moves the trees horizontally, up/down moves the trees back and forward and by pressing D-pad right and up or D-pad left and down you can move the trees up and down. Using this code, whenever the shoulder L button is pressed, the game will slow down (it works for most places but doesn't affect everything). (Yes, the NTSC version only needs one code line!). Since: 2012-01-27 10:29:52 PM. Changes Mario's health depending on what D-Pad button's pushed. codes), Have the same music in every level (Sound codes), Mario explodes after a delay (Explosive codes), All objects except for Mario move slow (Advanced codes), Press L to go past the trapdoors inside the castle (Misc. Color Codes game shark code for Super Mario 64 Home Nintendo 64 Super Mario 64 Game Shark Codes 18 Comments | Bookmark Rate this game shark code: 51 20 Color Codes Added: Jan 31st 2011 Luigi: 812535C2 3FC0 812535BE 3F40 8107EC38 007F 8107EC40 00FF Wario: 812535BE 4000 812535CA 4020 8107EC40 FFFF 8107EC38 5050 8107EC20 AA05 8107EC20 9900 Initial version, only generates codes for NTSC-U version. You may distribute the program and associated files only if they remain in their original form. Using the SM64 Mario Colour Code Generator you can select all four colours to use for each Mario part. Programmed by me using Visual C++. Each item will be placed in front of Mario so the second player can help out or make things worse. If you stomp him you will get lots of coins. This site uses cookies from Google to deliver its services and to analyze traffic. Turn this code on before the title screen appears; the code is split into two which you will need to add as two separate codes but activate as if they were the one cheat. Using this code you can access the spawn debug mode that Nintendo used to test the game. Do not use this code while in Wet-dry world. More cheats, codes, tips and tricks for Super Mario 64 are on this page of our website. The codes the program generates can be used with an emulator or real N64. (It will also work for the courtyard with the Boos except they will still look like yellow coins.) There is even a virtual shop where you can spend the coins you earn from creating codes! The format is red, green, blue, alpha with values in hex ranging from 00 to FF. By combining this with the normal "hard-freeze" ability of this program, you can more precisely set up camera angles by first soft-freezing anywhere, then adjusting the camera to your liking, and then hard-freezing the camera to keep the camera pointed where you want. The 2nd, 4th, 6th and 8th code lines control the BBAA values and are 00FF. That's unless you have this very helpful utility of mine that can generate the activator codes for you. Inside castle 3C=Mario; 26=overhead. By using this spawn code generator, you can either select the object you want to spawn or you can enter the behaviour values and then the code will be created for you which you can then copy and paste into an emulator as a new code or you can enter by hand if using a cheat code cartridge. It also includes a few miscellaneous bugfixes. Super Mario 64 Colour Code Generator Sept. 3, 2018 A tool that creates action replay codes to change mario's colours in sm64 https://sm64code.the404.nl 1.1.1 (03/10/2019) Minor tweaks. paywalls or sell mods - we never will. Activate the built-in features that were used to test the game. And if you try to do a backflip, Mario will do a bellyflop. Then go to Bob-omb Battlefield (works for most stars) and when you are in the level, press D-pad up so that the Goombas have the head of Peach. If you have any problems with the programs, questions, comments or suggestions then please email me at: james.boshikoopa@gmail.com, New: Super Mario 64 Spawn Code Generator (Added: 27/09/12), Super Mario 64 Button Activator Code Generator, You can email me at james.boshikoopa@gmail.com. To put the camera on the next object use D-pad up, or on the previous object by pressing D-pad down; the object number (ON) will be displayed. Note: due to how the NTSC game is programmed, the NTSC version of this code is slightly longer than the PAL code. Please pass them on to anyone who you think may have a use for them as long as them stay in their original form. Turn this code on before the title screen appears and then go to Big Boo's Haunt, it's best to use the level select. For more codes please go to the main SM64 Codes Page Pick up Giant Piranha plant in Whomp's fortress (JS) Go to Whomp's fortress, select any star and then turn this code on to change the. Note: English language names are approximate equivalents of the hexadecimal color codes. As of 6/5/9, I have put together all the codes that I have done so far for Super Mario 64, as a PDF, which you can download, linked below: All content of this and related pages is copyright (c) James S. 2003-2017. James Stuart. ), Change Goomba head to Peach's head using Press L to copy memory code (Advanced codes), Press D-pad to start or stop screen shake (Advanced codes), Press L to slow down the game (Advanced codes), Rainbow colour 'yellow' coins (Colour codes), Replace water bubbles with Yoshi egg using Press L to copy memory code (Advanced codes). 8133B176 001E. Are you sure you want to create this branch? Similiar to the Lakitu's day off code but although the camera won't move with Mario you can still rotate and change the zoom level using the camera buttons. Manage all your favorite fandoms in one place! Many machinimists use color codes as simple ways to depict characters, YouTubers, or alternate costumes/abilities. Note that when using this code the game may glitch up or even crash due to the complications of how the game handles the graphics. The SM64 Code Generator suite combines my code generators, such as the SM64 Mario Colour Code Generator with others, as well as utilities, into one program. I have not used the actual key behaviour (if it even exists) but instead modified the coin behaviour so that the key display is updated instead of how many coins you have. Play as Chuk-ya Outside the castle version 2 (Play as codes). A web-based Super Mario 64 color code editor, designed for use with SATURN. You will need a Windows XP or Vista computer and the .NET framework version 3.5 or higher installed. You may be interested in the Video Game Secrets page. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. Each group of four values at the end of each code line controls the colour of the sparkles in the format RRGGBBAA (red, green, blue and alpha), split onto two lines. Customize Mario and other game objects exactly how you want. This code will flash Mario's overalls different colours. To change the delay before Mario blows up, modify the value on the end of the 14th code line, which normally has the (hex) value of 05C6. Do not go below address 0x80000000 or above 0x803FFFFF otherwise the game may crash. In the bottom, there are automatically generated PAL and USA codes. A fun text based quiz consisting of general knowledge and code related questions. But every month we have large bills Please consider unblocking us. You will need Windows XP or later as well as .NET framework version 3.5 or higher installed, to use the Spawn code generator. Archived post. Alpha controls the transparency; use values from 00 for completely transparent to FF for not at all transparent. YouTube user pricesspaigeI99I has also done a code that removes water but the game doesn't crash even when you go to Wet-Dry World. Note also that this code makes use of the built-in spawn debug mode by modifying it. Please be sure that the signpost has appeared before turning this code on. The border is whatever colour he will be. > Added button to select and copy code to clipboard. To be used with the other Peach codes, this hack will alter the colour of the princess' hair to that of Mario's which some may find useful for giving Peach a more Daisy look. D-pad up/down go to next/previous address. To change how often the objects are updated, modify the end (hex) value on the 11th code line (normally 0010). Privacy Policy. (JS) Codes by me, codes by other people specified in the headings. This is a different version of the Press L to copy memory code which has the values changed for you. This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. > Warns you if your message contains missing characters. Note that if you use different amounts of transparency for the corners the coin may not appear that transparent, i.e. SM64 N64 Misc. This code colours the yellow coins pink (the first 8 code lines), the blue coins white although actually grey (the next 8 code lines) and the red coins cyan (the last 8 code lines). Activate this code before the title screen appears and then in any enemy level the timer will be displayed. I designed this program to help people make their own Mario colour codes, using a simple interface. Turn this code on before the title screen appears. 1.1.0 (09/16/2018) Added support for all 4 SM64 versions. 2.1). My spawn codes for SM64 has been some of my most popular codes I have made and it's not surprisingly considering how much fun they are to use. SM64 Mario Colour Code Generator by John J. The PAL version will work on an emulator or real N64 (which is why it's such a long code) and was done by me and based on the NTSC version (emulator only) by YouTube user cass731. * Can reset all Mario parts to their normal (default) colours by clicking a button. Turn this code on before the title screen appears. You can always email me for help. SM64 N64 Cap Power Codes. Pushing D-pad up makes Mario have full health. Before you enter Wet-dry world jump as high as you can into the painting where the water level usually starts off high, them the water will constantly drain itself but you can use the water level switches to make the situation better or worse. Press D-pad right for a yellow coin, D-pad left for a slowing moving 1-up mushroom and D-pad down for a wing cap. HTML code to embed image on . Currently, the latter is still pending release. For more codes please go to the main SM64 Codes Page. It will be a race against time as soon as you enter Wet-dry world as the water level will continually higher itslef but you can use the water level switches to help or make the situation worse. Untick "Hide Advanced Settings", and then click ok. Press Ctrl+C to open the cheats menu. To raise the water to an extreme height in Wet-Dry world simply activate this code when in the course or at the star select screen. Super Mario 64 Codes. Super Mario 64 Gameshark Codes (N64) North America. Press Ctrl+T to open the Settings menu. Download at bottom of page: SM64CodeGeneratorSuite0V1.zip.
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